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Battle Gem Ponies
#71
Photo 
[Image: NEw%2BOld.png]
[Image: Screen%2BShot%2B2017-02-14%2Bat%2B12.08.56%2BPM.png]

     Despite the cold I've had all week, I managed to make progress on the February BGP update! Finally finished importing all the new sprites and tiles for the overworld! All that's left now is some bug fixes and a way to toggle the touch interface. 

      I'm also still not sure about which color scheme to settle on for Poni-Bot and I still want to try to animate all the current Move Tutor attacks. For now though, things are coming together nicely and definitely call all the graphical changes improvements.

     We're on track for releasing the February Greenlight update by Friday, so hang tight! I wanna thoroughly playtest this time and make sure all the bugs really are fixed.
You can follow my great adventure from dreamer to developer
at yotesgames.com where I post my progress and lessons daily.
Twitter: @TonyYotes
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#72
[Image: Promo_GreenlightVote.png]

     Time for round two! Battle Gem Ponies is back and better than ever thanks to feedback from the Steam Greenlight community! The turn-based pony RPG now features much more original looking characters, various new environment sprites, and some renamed moves and characters. 
 
     If you want to check out the newest build for yourself, just click the link below. If you'd like to see this game on Steam someday, be sure to give a thumbs up on the Greenlight page!
 
(And check back for more monthly updates!)
You can follow my great adventure from dreamer to developer
at yotesgames.com where I post my progress and lessons daily.
Twitter: @TonyYotes
Facebook: Yotes Games
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#73
Brick 
[Image: Promo_GreenlightVote.png]


   The latest version of Battle Gem Ponies has arrived! This update features randomized wild encounters, 6 new ponies, and the ability to ride on some of them. Other features have been tinkered with but are incomplete for the most part. Update 7.0 will have to be the feature-complete tech-demo of the game, bug-checked and released by the end of April.


     Looks like Steam Greenlight will be shutting down permanently any day now, so this may be the last chance for the game to get through. So, if you'd like to see this game on Steam someday, be sure to give a thumbs up on the Greenlight page!

(And check back here for more monthly updates!)
You can follow my great adventure from dreamer to developer
at yotesgames.com where I post my progress and lessons daily.
Twitter: @TonyYotes
Facebook: Yotes Games
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#74
[Image: Burning%2BShyshock.png]

     How's the game coming along? So far, so good. Grinding away at getting this game to work. I truly believe I'll feel incredible relief once I know the hard part is done and over with. Super eager to put the pieces together and get started on the fun stuff.

Get this week's update on the official blog!
You can follow my great adventure from dreamer to developer
at yotesgames.com where I post my progress and lessons daily.
Twitter: @TonyYotes
Facebook: Yotes Games
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#75
Thumbs Up 
[Image: Box%2BArt_1024%2BV4.png]

     Development is crawling along. Coding each attack move by using special keywords seems so simple in theory, but in practice, so many tiny things go wrong and break the battle system in a variety of brain-melting ways.

Get a peek at what was done this week! --> Battle Gem Ponies Development Blog
You can follow my great adventure from dreamer to developer
at yotesgames.com where I post my progress and lessons daily.
Twitter: @TonyYotes
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#76
Rainbow 
[Image: Promo_BronyCon2.png]

  I WAS planning on celebrating Independence Day with the sweet, freeing release of BGP Pre-Alpha 7.0, but then I checked my emails and something came up... Turns out I'll be hosting the Battle Gem Ponies panel at BronyCon 2017 after all! Now pressure's on because I have exactly one month to build an impressive Alpha to showcase in front of the biggest crowd yet.

Come get a big, juicy gamedev update on the official Battle Gem Ponies blog.
You can follow my great adventure from dreamer to developer
at yotesgames.com where I post my progress and lessons daily.
Twitter: @TonyYotes
Facebook: Yotes Games
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#77
Rainbow 
[Image: 20664607_1163546633789896_6083316929619165722_n.jpg]
Reunited with my very own BronyCon fam!

     I spent just about all of August recharging my creative batteries, experiencing new places, meeting new folks, bonding with long-time friends, learning more about myself, and evaluating my life goals. Also, I played Sonic Mania and it's got me hella juiced up to become a developer making things people could go nuts about.

     In short, the BronyCon panel went well, I've already got plans for how I'm going to celebrate it being complete next year, I'm brainstorming convention booth setups, and I'm more eager than ever to somehow get the project done in time for Christmas!

More on all that in the development blog: Yotes Games Blog
You can follow my great adventure from dreamer to developer
at yotesgames.com where I post my progress and lessons daily.
Twitter: @TonyYotes
Facebook: Yotes Games
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#78
[Image: Screen%2BShot%2B2017-11-01%2Bat%2B5.40.36%2BAM.png]
Posmask

     Another month comes and goes with Battle Gem Ponies still working towards an alpha build. Time to kick things into high gear! This Halloween, the spookiest thing I can think of is the prospect of BGP still not being in Alpha by Christmas. Now that'd be a nightmare!

Get a sugary sweet pile of details on this week's gamedev progress here on the devblog.
You can follow my great adventure from dreamer to developer
at yotesgames.com where I post my progress and lessons daily.
Twitter: @TonyYotes
Facebook: Yotes Games
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#79
DevLog #145 (A Full & Colorful Roster)

[Image: Ponatina%2BClass%2BPromo%2BA%2B%2528Brighter%2529.png]

Ponatina's Elemental Forms

     Here it is! This game's Eevee equivalent and starter pony Ponatina and all 18 of her various specialized forms. Which is your favorite? Which looks the worst? I'd love to read your thoughts on them in the comments.


Get the rest of this week in gamedev on the main blog!
You can follow my great adventure from dreamer to developer
at yotesgames.com where I post my progress and lessons daily.
Twitter: @TonyYotes
Facebook: Yotes Games
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#80
Photo 
[Image: Screen%2BShot%2B2017-11-14%2Bat%2B11.43.31%2BAM.png]
Some of the bigger battle sprites.
(the Ultra forms are a lot less pony-like)

     The Ponatina post last week made a lot of impressions and it's refreshing to see so many pony fans excited for this game. It's lit a fire under the Yotes Games balloon and now we're soaring straight to our destination!

     Every pony has a second draft design and is now in the final nebulous zone of "what color combination looks best" or "maybe this should be the Ultra form and the base form should be toned down a little". It annoys me as a developer because it's taking so long, but this is arguably the most important part.

     These ponies are what players will attach themselves to. If they look awesome enough, and have enough personality, it'll spawn fan art, discussion, attention, and thus sales. All very important if I want Yotes Games to be a viable career choice.

Get the rest of this week in gamedev on the Yotes Blog.
You can follow my great adventure from dreamer to developer
at yotesgames.com where I post my progress and lessons daily.
Twitter: @TonyYotes
Facebook: Yotes Games
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